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Jeffrey Vermeer
Work at a glance
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Unreal Tournament/UDK Level design
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Creation of all art assets in the level
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Modeling
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Texturing
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Shading
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FX and Post processing
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Tools used
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UDK
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Maya
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Photoshop
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Mudbox
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Houdini
UDK Level
This was a large project I did on my own over the course of 75% of a school year. My original “white box” level design has been used by various other students and was considered to be one of the best level designs of that year.
You can download an executable with the level at various stages in its development in a 2 part archive via this link.
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